They give you a schematic as compensation. 1, or via online chat if you need help. It turns out they have been studying the Lanius's ability to reshape metal. We all know that, right? Good. Diplomatic Immunity. For ship achievements, see Ship Achievements. Edit. For this achievement to work, you must shut down the oxygen in 80 percent of the rooms on your Lanius Cruiser until you reach sector 8. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. This event can occur only once per sector. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. anarcher Apr 10, 2014 @ 2:13pm. Minor tooltip text changes. Recharge time is the inverse of recharge rate. Pirate trap. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. The color of the room indicates its oxygen level: white indicates maximum oxygen, red/pink indicates lower oxygen, and red lines across the room. Category page. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. Sustains up to 4 damage-absorbing barriers around your ship. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Upon making an FTL jump, Zoltan Shields are completely recharged. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. This means they will repair broken. Auto-ship carrying shield virus. Three scrap arms gives you 33. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. I love the stealth cruiser, and I recently unlocked the type C. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. Zoltan shields destroy Missiles, bombs, boarding/hacking drones, flak, and ion weapons, however the shield can only be recharged by this drone(or after a jump if you have the zoltan shield augment) Support Support drones help you and your crew on board Repair Drone The shield overcharger might be able to save you from a spot of damage every once in a while, but what if the enemy has two weapons? Beams? Straight up death sentence. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. The Engi are grateful for your help and offer a small reward. phenir Oct 2, 2022 @ 10:49am. Destroyed Piloting or Engines systems don't affect this increase. The shield overcharger actually makes zoltan shield slower the more you have. #1. Random events are initiated by jumping to another system. This random event occurs in: Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. ) To begin regular gameplay, select "Start Game" then confirm. They appear on page 5. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. Descended from a splinter group of Rockmen who rejected their species' violent ways long ago, the Crystalmen are almost completely unknown in the galaxy, having hidden from all other sentient life. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. The Zoltan's advanced shields technology gives this ship an edge during each battle. Zoltan research facility A single layer of Zoltan Shield is enough to block a pulse, making the Shield Overcharger drone very effective. Auto-ship fight. So did the Rebel Flagship just do an invisible FTL jump that. It seems during the battle they lost some fuel cells from their storage. Misses so often that it almost feels like a 9yr old playing COD on the PS4. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. This page will provide a quick and easy way to check how to unlock all the ships in the Multiverse mod. You need to deal damage faster than his shield bubbles regen. E. Loss of Cabin Pressure. 5;. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. 2. Though, having two or three layers of shields works well with high evasion. This event can occur only once per sector. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. Long-Ranged Scanners cost more. Command: AUG id. 12 ES while the 4 engine case has 6. Hacking Stun removed from game. 3. Just having the overcharger drone active does not protect you from teleport by itself. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. Lose a shield layer (Must have a shield system or this option. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Enforcer, 1 C. The shield overcharger protects you from lasers. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. The large Crystalline Beings escort your crew onto the station and gingerly help them into a scanning chamber. Invite him to join your crew. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. Lifeform Scanner and the FTL augmentations are pretty universally bad, and I generally sell them the first chance I get. You'll have to fight! Fight a Pirate ship. The Long-Ranged Scanners will detect no ship presence. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. This page will contain spoilers on each event described, which options to pick in dialog options, If a ship requires crew killing, etc. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Ships tested: Federation layout A and Engi layout A. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. An item only comes equipped on a particular ship. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. " Power Required: 3 Time Between Shield Generation: 8. In. We all know that, right? Good. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. If I have a shield nullification system, I'll make special platforms that are full armor. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. You detect life signs on a nearby moon - a lone Slug marooned on its surface. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. It also regenerates that Zoltan shield if you take too long during the fight. Bug happens when fighting an enemy, it is normal when no enemy presents. However, after multiple attempts, I can't even get past sector 2. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. The Zoltan's advanced shields technology gives this ship an edge during each battle. So did the Rebel Flagship just do an invisible FTL jump that. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. " Power Required: 2 Total Healing: 3-5 Avg. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. They contact you on emergency frequencies: "Please, we'll. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Q: Can an enemy teleport to your ship with your Shield Overcharger. On the plus side, you can buy Shields from Stores, and indeed literally every Store offering Systems will include Shields in its list until you purchase. having two scrap recovery arms early, you got extremely lucky. This event can occur only once per sector. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. Because every ship starts with 100 percent oxygen, you must vent before. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. Auto-ship attacking outpost. Fixed minor mouse input bugs. They appear on page 5. You message them to see if they need any help. The Long-Ranged Scanners will detect no ship presence. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. Inquire about the process. 3. Defense is ALWAYS half shield, half armor. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. 15, giving about. It's too much downside for too little upside. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. . Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. Zoltan shields don't recharge except in two cases. Keep your eye out for blue options which. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. carnage is a bit overrated imo, but still powerful. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. Misses so often that it almost feels like a 9yr old playing COD on the PS4. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. Anti-ship battery firing on Lanius ships. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer (accoring to wiki). The shield overcharger seems to be bad by design. L. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. I do my Sector One fights a lot better now. add info --> Engines: Charges the FTL drive and powers evasion. Rebel defector. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. 73K subscribers in the ftlgame community. This event can occur only once per sector. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. There must have been rich pickings for pirates around here up until war broke out. It also regenerates that Zoltan shield if you take too long during the fight. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. Shield Overcharger. . Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. . What sectors are in FTL? There are five sector types in FTL: Civilian. You message them to see if they need any help. A merchant ship is docked with a Lanius transport. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. 9. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. It's cool that the super shields stop hack that's already been launched. It's faster than pretty much all weapons. . If shit goes down the sink, you can continue charging FTL and will be able to get out earlier. Sectors are determined randomly, but. An Achievement is a meta-goal defined outside of a game's parameters. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. Go down to the surface to investigate. Yesssssssss. Repeat the steps of taking out the gun(s). They either need to be cheaper (1 power) or recharge faster to have any real use. Reduced the time before emergency FTL can be. Advanced FTL Navigation now maps every new sector (and costs more). The pirate you encounter here looks worn down, but hungry. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. From there, I whipped up this little chart here. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. The Long-Ranged Scanners will detect no ship presence. Default Name: The Adjudicator Starting Crew:. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. 3. g. R. Fire Drone slightly weaker but only requires 2 power. 1% increase in scrap. What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. Hack his shields for a shorter fight, or his weapons for a safer fight. This event can occur only once per sector. If the zoltan shield is up, they won't teleport back when they are low on health, possibly coming back again. The Mantis is terrified at the sight of your crewmember. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. See full list on ftl. During an active cloak: Evasion of the ship is increased by 60%. Some of them have maximum training in all skills. Unlock. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. Lasers, flak, and asteroids will remove one layer of shields or damage the ship if. (typical in-game example is using the Shield Overcharger + drone on Simo-H)Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. It includes one random "half price" drone. Quests are started in some of these events. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Manning increases dodge chance. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. Oxygen is a key element on most ships. ) Keep waiting on the star map to improve and test your ship. You need to deal damage faster than his shield bubbles regen. Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. Rebel attacking refueling outpost. This event can occur only once per sector. You receive a drone schematic with low scrap. You don't assume direct control over them, but instead they are now simply "friendly". They will conveniently have a bypass but you can't be boarded from enemy ships. carnage is a bit overrated imo, but still powerful. If you lose the overshield then you are vulnerable until it comes back. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? I just lost a Zoltan B run because the defense drone 2 and shield overcharger I was relying on to block much of the enemy fire was constantly being… Anybody has that feeling? In the normal version, everything seemed really random, but in AE, in advance sectors, I ALWAYS stumble on an enemy with EXACTLY the thing that my ship cannot do anything against. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. Shield Drones & Ion Intruders now require only 2 power and cost less. They appear on page 5. You can use this to compare the cost and ES of different engine/shield combinations. Get the Report>. Nevertheless, the developers allowed the modding community. Cloaking is a defensive system. onslaught deletes hull and spawns tons of breaches. Shield Overcharger "Generates a single supershield barrier periodically. Civilian FTL haywire escort; Backup DNA Bank []. This is where some people go wrong. When you mind control someone, they will act like a computer-controlled friendly unit. They stack. Shield Overcharger "Generates a single supershield barrier periodically. 33 to 0. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. Notice that the Stealth Cruiser A lacks Shields. Both shields skill and Shield Charge Boosters work in. Only the energy outbursts from an FTL engine are powerful enough to recharge. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. Stealth C has 3 layers of engines. FTL Ship Analysis: Stealth Cruisers. Even the Shield+ Drone requiring 1-less power isn't. - Boarding drone The Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. I personally did, but i'm not ruling luck out of the equation. This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. g. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. Shield Overcharger +) An item only used by the AI. Rebel boarders in nebula. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. 105 votes, 14 comments. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. The shield overcharger works a lot better than the armchair pilots suspect. Augments. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one point Citronvand Apr 10, 2014 @ 1:39pm. Periodically adds 1 point of Zoltan Shield to regular shields. 15, giving about 87% of the base time (not 85%). * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one pointCitronvand Apr 10, 2014 @ 1:39pm. We all know that, right? Good. It also regenerates that Zoltan shield if you take too long during the fight. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. Honestly when im making my chokepoints I use all the modules that give me more/buffed defense platforms, then I usually go with the disengage. Most augments improved or made cheaper. Offense drones may be useful to run down his super shield quickly. There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Balance changes:. the shield deploying drone takes soooo long to get a. Suddenly, with a swift chop and a signature "Woo!" WWE icon Ric Flair defeats The Overcharger and encourages you to switch to CarShield to teach. fandom. Shields are a system that projects a protective barrier around your ship, which absorbs damage until it is removed. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Zoltan Shields are also called Zoltan Super Shields, Zoltan Energy Shield or just Super Shields. A Halberd beam or Glaive beam will help here as well. Engi fleet discussion. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. 67 ES. True, but you should be killing enemies before they can board return,. 4). So, with that ascension perk, they have 200 shielding, less than level 5 shields that have 220, but they do have more regen (1. one sec, mind control is hacked, and it's at the doors where i use to vent in/out air to stop. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. Earning two of the three Rock Cruiser achievements will unlock Layout B. Rebel attacking Federation loyalists. "An unexplained technology creates this nearly impenetrable shield. You receive low scrap with resources. Starts with the Long-Ranged Sensors and Titanium Casing Augments. Merchant docked with Lanius. That means most shots will miss you with no cool down, unlike shields. Engines: Charges the FTL drive and powers evasion. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. True, but you should be killing enemies before they can board return, heal, and reboard. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Trivia. P. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? Unlike that zoltan shield though, that so long as the shield overcharger is powered and operating, the drone will continually replenish and strengthen layer by layer of the super shield. I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. . We all know that, right? Good. In true professional wrestling fashion, "The Overcharger" garners a chorus of boos from the crowd as he taunts them with expired warranties and overpriced car repairs. having two scrap recovery arms early, you got extremely lucky. 0 sec. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. Our Full truck load services are effective for. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. You could intervene before this. This augment only affects Anti Drone and Defense drone (not the Overcharger, neither drones inside the enemy ship). So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. Auto-ship fight in nebula. It also regenerates that Zoltan shield if you take too long during the fight. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. As a briefing, this drone takes 8, 10, 13, 16 or 20 seconds to generate a super. Hacking will definitely be useful. Offense drones may be useful to run down his super shield quickly. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. It also regenerates that Zoltan shield if you take too long during the fight. OCL specializes in trucking and ocean freight. Zoltan shields will also block teleporting and boarding. Exploring the devastation, you find a lone survivor. This shield type has a separated energy storage to proyect the. payload removes systems with good breach chance, very good and fun. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. After a few seconds, they inform you they have mapped their entire genome and have everything they need. ) Start the game and select the Ship Customizer Option. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. g. For example, 3 shields + 7 engines and 4 shields + 4 engines both cost the same amount of scrap, 375. This random event occurs in: Slug Controlled Nebula Slug Home Nebula The Long-Ranged Scanners will detect no ship presence. sarrowquand Jul 26, 2016 @ 2:52am. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. A fully upgraded cloak lasted only 5 seconds. Regularly the zoltan shield can only be regenerated by a FTL drive jump, and beside that it only has five points worth of defense until it goes down completely. Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. It is no surprise people have higher win streaks with Stealth C than B. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull: 30 Crew Capacity: 8 Starting Systems. * Even Defense 1 drones take out missiles and drones at greater speed. Augments. Level 2 doors are a godsend. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. When you mind control someone, they will act like a computer-controlled friendly unit. This event can occur only once per sector. I'm going to be so mad with my self if I mess up and lose this time. But then i found another shield drone in a shop and bought it out of curiosity, seeing how well the two would work together. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Hack his shields for a shorter fight, or his weapons for a safer fight. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. The Long-Ranged Scanners will detect no ship presence. Note that the ships can also be unlocked through other means, as described on the Ships page . Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. A ship without life forms within a nearby dense asteroid field is giving off the distress call. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. Zoltan shields don't recharge except in two cases. You find a colony that seems to have been recently attacked. #1. Merchant docked with Lanius. Showing 1 - 9 of 9 comments. phenir Oct 2, 2022 @ 10:49am. Hi, I found out the cloak depletes faster than normal. This event can occur only once per sector. Edit.